![]() ![]() Meet and befriend all the wacky and wild characters of the boxing world! Make your way up from the local street fights and aim for those pay-per-view fights!Ĭlear daily, weekly, Fight Club, and league missions to claim awesome rewards! Don't miss out on any of the special events and make sure you also claim these rewards! ![]() Customize your boxer with special skills like the trademark MEGAPUNCH only in Boxing Star!įight with other players in League Mode and give it all you got with some insane punch skills!Ĭlan fights are for wussies! In Boxing Star, we have Fight Clubs! Gather your friends and prove to everyone who is the best and the baddest! Train your boxer to be the best! Develop your boxer to match your fighting style. ![]() Master the art of boxing and use your arsenal of jabs, hooks, and uppercuts! Pound and knock out with some Real Fight Action! Only room for one Boxing Star!Įver wonder what it really meant when someone told you that if you really wanted something you need to blood, sweat, and tears? Experience the journey to become the next Boxing Star! Rise from the streets and punch your way up to become the most epic Boxing Star! If you do choose to unpack the file from android you should do it to one of the directories flutter knows about (with the path_provider plugin for example), or write to wherever you want (and have permission to) and then simply pass the path back to flutter.The hardest, fastest, and the most precise Punch rules the world of Fight. If it's not, you could unpack it either using flutter or using java/kotlin, and then pass back the path to the unpacked files. One is that you could pass that path back to flutter, and then use flutter's file reading to do something with the data, if the file is something you can directly read. request READ_EXTERNAL_STORAGE permission before reading OBB fileĪnd for the versions that don't do runtime permission checking add this to your application manifest: Īndroid doesn't recommend always asking for the permission since sometimes the Obb folder is exempted from needing the READ_EXTERNAL_STORAGE permission. Then this one way to do it from the android docs: File obb = new File(obb_filename) īufferedReader br = new BufferedReader(new FileReader(obb)) To get the directory it's saved in use context.getObbDir() So it's best to just try and ask for permission if trying fails. Some android versions and some devices in other versions (it sounds like it's a bit of a crapshoot to be honest), you need permissions to read the file, while in others you don't. Once you've done that, you need to get the path to the file, and request permission to read it if needed. I think the documentation for that is moderately straight forward (and if you have issues I'd recommend asking a new question specific to it. I'd recommend using the Download Library they provide as there's all sorts of things to worry about like the device running out of storage, network connectivity, showing progress, etc. According to the android documentation, you can't guarantee that they will have been so you need to write the logic to download them. On the android side the first thing you need to do is make sure your app actually has the files downloaded. What you'd do to start is set up a method channel to initiate this process and call it with something like getObbFolder. The documentation probably does a better job of explaining platform channels than I do, but basically the easiest way is to use a MethodChannel to pass data from dart to native and vice-versa. It's not prohibitively difficult, it just means that you're going to have to learn about Platform Channels and write a bit of native android code. ![]() Basically, until someone implements a plugin to access APK expansion files, you're going to have to write the java code to connect up to Flutter. You're going to have a little bit of fun with this. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |